Idea for ranking system
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Idea for ranking system
As of now the ranking systems are
Peon - Has yet to win a grunt match
Grunt - Has won a grunt match and is good enough to earn his rank
Shaman - Active player who plays WoW Risk often, is particularly good at risk, better than most.
Chieften - The best at risk in the clan, very active, have a good influence and reputation in there risk games.
These ranks are all split up into 3 different clans all bearing the same rank.
My idea for the clan is
BHoR - The best risk players there is, who are active, talented, and love to play their risk. All these players have admin to the clan bot.
Peon's (AKA: splendid good risk player) - are new recruits, to rank up must win a game against at least 2 shaman and 1 chief. Has 60 games played.
Grunt - Has achieved the rank of a apprentice master of risk. Has beaten his chief and 2 peons and is able to grab a shaman rank at the chief's command. Has 85 games played.
Shaman - Has obtained grunt, has over 150 games played in the WoW Risk bot and was chosen by the chieften for this position.
Chieften - The best risk player/made who made the clan. Vasquezthegreat!
~~~~
BH2R - This is the clan whose members are up and coming to be a very successful and talented risk player but have yet to fulfill their ranks objectives.
Peons - Chieften from BH3R has decided that they have graduated from being a newbie in BH3R and allowed them to join the up and coming ranks of the clan. Has over 10 games played.
Grunt - The grunts in this clan are won by winning a grunt match that the chieften of the clan has attended and took a screen shot and posted it on the site of his winnings. Has 25 games played.
Shaman - The shaman's are members of this clan who decided to stick around and practice with the up and coming members. They have all right to go to BHoR if they choose and have access to the bot. Has over 75 games played.
Chieften - The chieften is chosed by Vasquezthegreat and is a master of risk himself. This player is active and attends in a lot of WoW Risk matches. This player must have over 220 games of risk played and has admin to the bot.
~~~~
BH3R - The newbies of the brotherhood of risk. This is the section that all fresh recruits go to. Ranks in here are easy and will have a steady flow with an active chieften, members here are ones who are learning the game or just trying to get a full grip on what they have to do/how to play.
Peon - Complete newbie to the clan/new member.
Grunt - Has been in the clan for a week and has been promoted to grunt by the chieften of BH3R, is said is ready by both BH2R chieften and BH3R chieften can move onto BH2R. Has 10 games played.
Shaman - Members of BH3R that were chosen to help the newbies by the chieften of BH3R, ones who may have chosen to stay back instead of advance to BH2R. Can move onto BH2R at any time. Has over 30 games played.
Chieften - The third chieften is also chosen by Vasquezthegreat, has 150 or more games played with the wow risk bot, is very skilled in Vasquezthegreat's eyes and has admin to the bot.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Any questions/concerns comment below. THIS IS JUST AN IDEA.
If you already a member the ranking will be hard to do now but will be chosen by Vas and Bosco depending on the way you play and how you play.
This will take quite some time to do but i think it would be very cool and would promote the playing of WoW Risk so the members gain the ranks as a lot like to have a goal set for themselves.
Peon - Has yet to win a grunt match
Grunt - Has won a grunt match and is good enough to earn his rank
Shaman - Active player who plays WoW Risk often, is particularly good at risk, better than most.
Chieften - The best at risk in the clan, very active, have a good influence and reputation in there risk games.
These ranks are all split up into 3 different clans all bearing the same rank.
My idea for the clan is
BHoR - The best risk players there is, who are active, talented, and love to play their risk. All these players have admin to the clan bot.
Peon's (AKA: splendid good risk player) - are new recruits, to rank up must win a game against at least 2 shaman and 1 chief. Has 60 games played.
Grunt - Has achieved the rank of a apprentice master of risk. Has beaten his chief and 2 peons and is able to grab a shaman rank at the chief's command. Has 85 games played.
Shaman - Has obtained grunt, has over 150 games played in the WoW Risk bot and was chosen by the chieften for this position.
Chieften - The best risk player/made who made the clan. Vasquezthegreat!
~~~~
BH2R - This is the clan whose members are up and coming to be a very successful and talented risk player but have yet to fulfill their ranks objectives.
Peons - Chieften from BH3R has decided that they have graduated from being a newbie in BH3R and allowed them to join the up and coming ranks of the clan. Has over 10 games played.
Grunt - The grunts in this clan are won by winning a grunt match that the chieften of the clan has attended and took a screen shot and posted it on the site of his winnings. Has 25 games played.
Shaman - The shaman's are members of this clan who decided to stick around and practice with the up and coming members. They have all right to go to BHoR if they choose and have access to the bot. Has over 75 games played.
Chieften - The chieften is chosed by Vasquezthegreat and is a master of risk himself. This player is active and attends in a lot of WoW Risk matches. This player must have over 220 games of risk played and has admin to the bot.
~~~~
BH3R - The newbies of the brotherhood of risk. This is the section that all fresh recruits go to. Ranks in here are easy and will have a steady flow with an active chieften, members here are ones who are learning the game or just trying to get a full grip on what they have to do/how to play.
Peon - Complete newbie to the clan/new member.
Grunt - Has been in the clan for a week and has been promoted to grunt by the chieften of BH3R, is said is ready by both BH2R chieften and BH3R chieften can move onto BH2R. Has 10 games played.
Shaman - Members of BH3R that were chosen to help the newbies by the chieften of BH3R, ones who may have chosen to stay back instead of advance to BH2R. Can move onto BH2R at any time. Has over 30 games played.
Chieften - The third chieften is also chosen by Vasquezthegreat, has 150 or more games played with the wow risk bot, is very skilled in Vasquezthegreat's eyes and has admin to the bot.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Any questions/concerns comment below. THIS IS JUST AN IDEA.
If you already a member the ranking will be hard to do now but will be chosen by Vas and Bosco depending on the way you play and how you play.
This will take quite some time to do but i think it would be very cool and would promote the playing of WoW Risk so the members gain the ranks as a lot like to have a goal set for themselves.
Last edited by imsohordee on Thu Jul 28, 2011 4:17 pm; edited 1 time in total

imsohordee- Posts: 42
Reputation: 1
Join date: 2011-05-27
Age: 17
Location: New Jersey
Re: Idea for ranking system
I like this, but i think shamans of BHoR, BH2R and BH3R are all the same, just assigned to different clans for size/control reasons
Light :D- Guest
Re: Idea for ranking system
just an idea, everyone who is admin now can keep it (if Vas lets them) but this all IF vas even accepts the idea. It would be a good decision though for what most people work for are ranks and having goals to get the ranks will encourage a lot of activeness and WoW Risk playing
.

imsohordee- Posts: 42
Reputation: 1
Join date: 2011-05-27
Age: 17
Location: New Jersey
Re: Idea for ranking system
I like the idea of making the game count players have on the wow risk bot contribute to their status in the clan. I think we should develope that idea more.
As to all the other rankings. When you make a clan structure set up around stepping stones. So a new a player joins BH3R, then they progress thru the ranks all the way up to BHoR. The problem is that this take a long time and can be very confusing. Also players who slip into bhor or bh2r cheat the system then and it happens all the time. I think the dynamic we have now is important. It allows for clans to aquire their own players and have its own community within its own clan. I believe that its important that all clans are seen as being ultimatly one community and that someone who is BH3R should not feel bad that they are not in BHOR. The stepping stone idea can get confusing and make the subclans ostracized in the long run.
I believe we need to develope a better ranking system for each clan though. I think focusing on wow risk game counts is also an important factor. I always check game counts before asking anybody if they want to be a shaman.
As to all the other rankings. When you make a clan structure set up around stepping stones. So a new a player joins BH3R, then they progress thru the ranks all the way up to BHoR. The problem is that this take a long time and can be very confusing. Also players who slip into bhor or bh2r cheat the system then and it happens all the time. I think the dynamic we have now is important. It allows for clans to aquire their own players and have its own community within its own clan. I believe that its important that all clans are seen as being ultimatly one community and that someone who is BH3R should not feel bad that they are not in BHOR. The stepping stone idea can get confusing and make the subclans ostracized in the long run.
I believe we need to develope a better ranking system for each clan though. I think focusing on wow risk game counts is also an important factor. I always check game counts before asking anybody if they want to be a shaman.
_____________________
Brotherhood Founder
Where there's a lure there is a will; No Mercy.

VasQuezTheGreat- Clan Leader
- Posts: 112
Reputation: 2
Join date: 2010-10-05
Age: 22
Location: East Coast, USA
Re: Idea for ranking system
Sounds good, but one question. The shaman part says they need 150 games. then it says they need 100 games.

NavySeal- Posts: 581
Reputation: 0
Join date: 2010-10-06
Age: 15
Location: New Hampshire

Re: Idea for ranking system
ah, thanks for noticing that navy 

imsohordee- Posts: 42
Reputation: 1
Join date: 2011-05-27
Age: 17
Location: New Jersey
Re: Idea for ranking system
First of all i dont see why you have to be a master of risk to be a shanan. I think that first of all the shaman should just be good at managing the clan, improving the community and then after that be good at risk. Not saying that the shaman shouldnt play risk, just that he doesnt need to be one of the best, that is what the grunts are for. Grunts are selected for their ability in games, shamans are selected for their ability to improve the clan. One might not ve a goid player but friendly and a great person who contributes alot to the community and could thus, in my opinion, be useful as a shaman.

fattythefat- Posts: 519
Reputation: -2
Join date: 2010-10-06
Age: 16
Location: At your window...
Re: Idea for ranking system
Fatty, if you look at it that when then its correct. It all depends on the chieften really, Shamans are chosen for either their skill or ability to promote the clan their in and provide a good stable environment for the community of the clan. Such roles can all be divided into the 5 shamans giving each shaman a sole purpose of his/her position.

imsohordee- Posts: 42
Reputation: 1
Join date: 2011-05-27
Age: 17
Location: New Jersey
Re: Idea for ranking system
sorry for the typos, wrote that on my iPod...
Yeah you are right about that hordee, but wouldnt it be smarter to say that the grunts were selected for their skill, and that the grunts were the "clan elite" instead of the shamans/chieftains. Instead of giving the few limited shaman spots to the best players, you can give grunt spots to the best players... You dont need to be able to kick and invite ppl to the clan when you are the best player... Only thing you need is to be able to play the games and show other ppl how cool your clan is.
Yeah you are right about that hordee, but wouldnt it be smarter to say that the grunts were selected for their skill, and that the grunts were the "clan elite" instead of the shamans/chieftains. Instead of giving the few limited shaman spots to the best players, you can give grunt spots to the best players... You dont need to be able to kick and invite ppl to the clan when you are the best player... Only thing you need is to be able to play the games and show other ppl how cool your clan is.

fattythefat- Posts: 519
Reputation: -2
Join date: 2010-10-06
Age: 16
Location: At your window...
Re: Idea for ranking system
Still don't you think the best of those best players have earned the privileges of being a Shaman? Just because someone is good at organization doesn't mean they need to be a shaman. They can make events and stuff without becoming Shaman. And help organize, tho not clanwise, but that rarely is needed anyways...

NavySeal- Posts: 581
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Join date: 2010-10-06
Age: 15
Location: New Hampshire

Re: Idea for ranking system
No navy... Just like the best 1v1 soldier shouldnt be a general, I dont think the best player should be a shaman. The best soldier kicks ass alone, but the general needs to be able to organize and control the army, not juist think of saving his own ass and killing as many ppl as possible...

fattythefat- Posts: 519
Reputation: -2
Join date: 2010-10-06
Age: 16
Location: At your window...
Re: Idea for ranking system
Grunt position was created to give people something to work for in the clan, and in return they would recieve a better status and adminship for there insentive to continually play wow risk. (Building a clan culture 101.....)
Shamans are selected for 2 main reasons. Because they are amazing at wow risk or because they are really good at networking on wc3 and will pull in more invites.
In my experience the shamans who are really good tend to be terrible at recruiting.
@fatty
We select shaman who are great at wow risk because they play alot of wow risk. It is very important that the core members of the clan are playing wow risk, and seen by other clannies to set an example.
Recently many clannies have started playing Leuge of Legends. When one clanny comes into vent and starts playing LoL, other clannies will group up with them and play that instead of wc3 for longer periods of time. This was also the case with MineCraft. The point is that people are easily distracted or just want to play different stuff, which i totally get, but the clan will not grow if we do not keep playing wow risk.
So it is very important that we reward and recognize the people who strive to play wow risk over all other games.
Shamans are selected for 2 main reasons. Because they are amazing at wow risk or because they are really good at networking on wc3 and will pull in more invites.
In my experience the shamans who are really good tend to be terrible at recruiting.
@fatty
We select shaman who are great at wow risk because they play alot of wow risk. It is very important that the core members of the clan are playing wow risk, and seen by other clannies to set an example.
Recently many clannies have started playing Leuge of Legends. When one clanny comes into vent and starts playing LoL, other clannies will group up with them and play that instead of wc3 for longer periods of time. This was also the case with MineCraft. The point is that people are easily distracted or just want to play different stuff, which i totally get, but the clan will not grow if we do not keep playing wow risk.
So it is very important that we reward and recognize the people who strive to play wow risk over all other games.
_____________________
Brotherhood Founder
Where there's a lure there is a will; No Mercy.

VasQuezTheGreat- Clan Leader
- Posts: 112
Reputation: 2
Join date: 2010-10-05
Age: 22
Location: East Coast, USA
Re: Idea for ranking system
Fatty that's not what I'm saying. Shamans aren't generals, more like lieutenants, and they don't organize entire battlefields, just smaller areas, which if you are good at 1v1 combat, you can at the least point out things that help with combat. And as Vas said, shamans need to be better because they need to play a lot!

NavySeal- Posts: 581
Reputation: 0
Join date: 2010-10-06
Age: 15
Location: New Hampshire

Re: Idea for ranking system
Nah... they are like Generals, the Chieftains being the supreme commanders... They have to organise provisions and supplies (bots) and organise recruitment of new soldiers. And just because they need to play a lot doesnt mean they have to be great at risk, since other ppl do play alot too and they might be as good as them...

fattythefat- Posts: 519
Reputation: -2
Join date: 2010-10-06
Age: 16
Location: At your window...
Re: Idea for ranking system
Most Generals need to have an understanding of what they're doing, or else they would never make it that far in the military. You can't have a general who has no understanding of war ( in our case, wow risk, risk in general is better ), and they usually have lieutenants to handle things like provisions, (grunts?).

NavySeal- Posts: 581
Reputation: 0
Join date: 2010-10-06
Age: 15
Location: New Hampshire

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