WoW Risk edit
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WoW Risk edit
BHoR edit to WoW Risk:
Credits
Winterspring port (i personally loved it )
Now that we have a new port in winterspring, the ''turtle circle'' is done and the biggest of jew paradises is done, victory for the winners and fuck those jews who turtle there ; P
Thanks to the ones who edited it, your always gonna be on my heart
Credits
Winterspring port (i personally loved it )
Now that we have a new port in winterspring, the ''turtle circle'' is done and the biggest of jew paradises is done, victory for the winners and fuck those jews who turtle there ; P
Thanks to the ones who edited it, your always gonna be on my heart
Light_Bringer- Posts : 43
Reputation : 0
Join date : 2010-12-01
Age : 28
Location : Brazil
Re: WoW Risk edit
I don't like it too much. Basically ruins the point of that area to me :/ Now there's no good turtle areas!!!! DAMN YOU!!
Re: WoW Risk edit
In practice, you can land anywhere in that mountain chain (in a real azeroth you could), so its more than logical
Light_Bringer- Posts : 43
Reputation : 0
Join date : 2010-12-01
Age : 28
Location : Brazil
Re: WoW Risk edit
Tanaris still exists... so does outland
fattythefat- Posts : 519
Reputation : -2
Join date : 2010-10-06
Age : 28
Location : At your window...
Re: WoW Risk edit
Outland = HORRIBLE TURTLE SPOT. Might as well turtle northrend. Though outland is a bit more defendable. not much. And it is more wanted, as it connects the continents. And though you could do that, you would have to traverse the mountainous terrain, which would lead to you losing some sort of amount of people, and considering it's Night Elf land mainly, you would be seen coming. Depending on how big the mountain chain would actually be in real terms I suppose.
Re: WoW Risk edit
You're welcome! Map has been further updated and now includes:Light_Bringer wrote:BHoR edit to WoW Risk:
Credits
Winterspring port (i personally loved it )
Now that we have a new port in winterspring, the ''turtle circle'' is done and the biggest of jew paradises is done, victory for the winners and fuck those jews who turtle there ; P
Thanks to the ones who edited it, your always gonna be on my heart
- Worgens
- Twilight Hammer (Deathwing)
- Bridge crossings at certain rivers
- The whole 1k Needles region is very different, most of it is flooded and so Tanaris is no longer accessible through 1k Needles by land. To compensate, there is a pathway from Ungoro Crater to Feralas. Mulgore is also now open to Feralas.
Kalimdor Cataclysm changes are almost done, which includes terrain changes to these regions (some changes are big others small):
- Azshara (terrain updates, bases moved, 1 base added now a 5g region)
- Barrens - Now split into two regions, South Barrens will share an empire with the 2g region of 1k Needles and North Barrens will share an empire with Durotar and, the new region Echo Isles. Also, some terrain updates.
- Durotar/Echo Isles - Durotar now a 4g region, new region Echo Isles is 2g.
- Ashenvale (terrain updates)
- Desolace (terrain updates)
- Stonetalon Mts. (terrain updates)
- Darkshore (bases moved, terrain updates, no longer connected to Teldrassil, now shares empire with Bloodmyst and Azuremyst Isles)
- Teldrassil (now its own empire and land entrance removed, 2 other landing areas added)
- Felwoood & Moonglade (now share an empire spawn)
- Mt. Hyjal (terrain updates, 3 bases added now a 5g region, shares empire with Winterspring)
- Uldum (new region, will share empire with Tanaris)
- Silithus (now 4g region)
These are the changes to be made in the next update, which, in addition to the changes already made (like the flooding of 1k) will finalize all the Cataclysm changes made to Kalimdor.
EK will be the next thing on the list to bring up to date.
Thanks for reading!
Nickel510- Posts : 287
Reputation : 0
Join date : 2010-10-07
Age : 33
Location : Washington State, US of A!
Re: WoW Risk edit
Nick i love all the changes youve made so far.
i do however have one small problem with the new races, which would be their
lack of hotkeys . some hotkeys would be very much appreciated.
also, deathwings ability still says "nefarian calls down" instead of deathwing
i do however have one small problem with the new races, which would be their
lack of hotkeys . some hotkeys would be very much appreciated.
also, deathwings ability still says "nefarian calls down" instead of deathwing
Bosco_the_Bear- Posts : 44
Reputation : 2
Join date : 2010-10-05
Age : 31
Re: WoW Risk edit
Bosco_the_Bear wrote:Nick i love all the changes youve made so far.
i do however have one small problem with the new races, which would be their
lack of hotkeys . some hotkeys would be very much appreciated.
also, deathwings ability still says "nefarian calls down" instead of deathwing
Thanks Bosco. I'll try to fix these problems soon .
Nickel510- Posts : 287
Reputation : 0
Join date : 2010-10-07
Age : 33
Location : Washington State, US of A!
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